Vulnerability · Published Oct 30, 2026 · Assigned by imaginationtech

CVE-2026-18629GPU DDK - libusc.so NPD due to integer overflow at ConvertSwitchToArrayLookup during WebGPU shader compilation

High 7.5

In plain English

A high-severity integer overflow in Graphics DDK from Imagination Technologies. There are no confirmed reports of exploitation so far. The chance it is exploited in the next 30 days is estimated at 0.3% (higher than 18% of all known vulnerabilities).

Severity (CVSS 3.1)7.5High
Exploit odds (30 days)0.3%top 81.8% of all CVEs
Exploited in the wildNo reportsCISA SSVC: none
Attack toolingNoneno public tooling known

Official description

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can lead memory allocation failure. If the allocation failure is not properly handled, the compiler may dereference a NULL pointer at a controlled offset, resulting in a crash of the compiler process. On certain platforms, when the compiler process has system privileges this could lead to crashes or enable further exploits on the device. The weakness results from performing arithmetic operations on values derived from the shader program without properly preventing integer overflow. The overflow can cause incorrect memory size calculations, leading to memory allocation failures and subsequent invalid program behaviour. Integer overflow can produce unexpected values that affect memory allocation and other security-relevant operations.

Affected products (as reported)

VendorProductVersions
Imagination Technologies Graphics DDK 23.2 RTM224.2 RTM225.1 RTM2 – through 25.3 RTM26.1 RTM1

Weakness: CWE-190 · Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H

References