Vulnerability · Published Sep 30, 2024 · Assigned by mitre

CVE-2024-45200

Medium 6.3

In plain English

A medium-severity code injection in the affected software. Proof-of-concept exploit code is public. The chance it is exploited in the next 30 days is estimated at 1.4% (higher than 73% of all known vulnerabilities). Ready-made attack tooling exists: public proof-of-concept code.

Severity (CVSS 3.1)6.3Medium
Exploit odds (30 days)1.4%top 27.4% of all CVEs
Exploited in the wildNo reportsCISA SSVC: poc
Attack tooling1Public PoC

Official description

In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library,

Affected products (as reported)

VendorProductVersions
n/a n/a n/a

Weakness: CWE-94 · Vector: CVSS:3.1/AV:A/AC:L/PR:N/UI:N/S:U/C:L/I:L/A:L

References