Vulnerability · Published Feb 8, 2021 · Assigned by mitre

CVE-2021-26825

High 7.8

In plain English

A high-severity security flaw in the godot package (Debian). There are no confirmed reports of exploitation so far. The chance it is exploited in the next 30 days is estimated at 1.6% (higher than 76% of all known vulnerabilities). Fixed versions are available - upgrade the affected package.

Severity (CVSS NVD)7.8High
Exploit odds (30 days)1.6%top 24.1% of all CVEs
Exploited in the wildNo reportsnot in CISA KEV
Attack toolingNoneno public tooling known

Official description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Affected packages & fixed versions

EcosystemPackageFixed inAdvisory
Debian:12godotno fix listedDEBIAN-CVE-2021-26825
Debian:13godot3.5.1-stable-1DEBIAN-CVE-2021-26825
Debian:14godot3.5.1-stable-1DEBIAN-CVE-2021-26825
Ubuntu:26.10godotno fix listedUBUNTU-CVE-2021-26825

Affected products (as reported)

VendorProductVersions
n/a n/a n/a

References